The recently identified concept of gamification is a valuable tool that a business should consider when developing and implementing its marketing strategy.
One of the challenges in many organizations is dealing with an ongoing sense of flux. This is the idea that the environment is constantly changing, forcing leaders, managers, and staff to constantly change as well.
This discussion paper looks at the ways patients are attempt to influence health system change through individual and collective advocacy.
This discussion paper is based on the proceedings of a CIO Brief meeting focusing on how IT executives can develop systems of engagement.
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